using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WindowsPhoneGame1.Shapes
{
    public abstract class ShapeType
    {
        public bool IsDynamic()
        {
            return this is DynamicShape;
        }

        public bool IsStatic()
        {
            return this is StaticShape;
        }
    }
}
